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Stealth and Destruction are Big Focus in Call of Duty: Ghosts
Many people believed that after showcasing the forthcoming Call of Duty: Ghosts before E3 this year, the studio might not present anything on E3. However, this obviously was not the case.
They did come and treated fans across the globe with a ton of content to talk about including a detailed walkthrough of a mission in the game and some details about the new game engine.
It was quite fresh to see what Infinity Ward is planning on delivering with the next generation of Call of Duty.
Although we do know that the engine for this new installment in Call of Duty is not totally new but rather a modified version, the level of details in this game are jaw-dropping, especially when it is played right next to its predecessors.
It was good to see that the studio is finally striving hard in order to make the game look better. We got to see a few highlighted features of the next-gen engine, including HDR Lightening, which is something amazing that can be associated only with the next-gen consoles. Along with that, we also saw the Sub-D and dynamic lightening mechanism that add a lot to game’s overall graphics.
The studio also live-streamed three missions from the game – No Man’s Land, Into the Deep & Federation Day – two of which we already saw. Although all these levels had something new to offer like playing as Riley, Federation Day was one of its kind.
The mission begins with the team firing a bunch of zip-lines to get to the designated building and then slowly advancing towards the target eliminating any threat in its way but stealthily, yes; that’s highlight of it. And after reaching the objective, the team breaches into the server room by carefully cutting the windows and sneaking into it.
So Call of Duty is finally taking a break from the traditional fire fighting to get away from an area and taking a more realistic approach. From what we saw, we can tell that stealth has a great impact on this game. No wonder why it is called Ghosts. During all the missions that were live-streamed at the event, the main objective was to remain as stealthy as possible.
The mission ends with the destruction of the building that we are in leaving the team in open sky. It might be another thing that Call of Duty has learnt from Battlefield franchise – destruction.
To sum it all up – it was quite reviving to see the new Call of Duty taking risks and trying out new things. The overall presentation on E3 was a big win for us, and Ghosts has definitely won us over. There were some amazing moments that will remain unforgettable.
Call of Duty: Ghosts will hit the store shelves on November 5TH 2013 for Playstation III, Xbox 360, Microsoft Windows and Wii U.
The game is also confirmed to launch for next-gen consoles including Playstation IV and Xbox One but there is no release date provided.
Is Infinity Ward doing the right thing by introducing stealth elements in Call of Duty or they should have stuck to their roots? Do let us know in the Comment Section below!