During Microsoft's E3 media briefing, the company announced a slimmer version of Xbox One called...
“Play to Earn” Revealed By Microsoft for Xbox Live
Well, Microsoft has gone and done something “interesting.” They’ve implemented this new reward system that functions a lot like a credit card reward system, or a punch card for a retail store.
– Punchcard One: Play 20 hours of any combination of arcade games and you will receive a free avatar item – Punchcard Two: Purchase any four arcade games for 400 Microsoft Points or more from Xbox Live and you’ll receive a one month Xbox Live Gold membership – Punchcard Three: Spend 3,200 Microsoft Points on arcade games and you’ll receive 800 Microsoft Points in return
While this is a cool concept, I’d of much preferred another system entirely. Imagine if you could get rewards, based on your achievement score. You would then get rewards, or possibly small amounts of Microsoft Points, based on the amount of achievements you complete in each game.
Got all the achievements in Halo 4 and Black Ops 2? Well, here’s enough points to buy Mark of the Ninja on the Xbox Live Arcade. Stuff like that, would be much more enjoyable, and would further encourage gamers to purchase new games.
This might even help alleviate the “renting” concerns that have been in the news as of late. Players would be encourage to invest in purchasing a game, so that they could squeeze every achievement point out of it, over a long period of time.
Microsoft should totally hire me, or something.
Source. Major Nelson