Drew Holmes is one of two new writers added to the Irrational Games team. View the video bellow to see what he has to say about the design process for BioShock Infinite.
While the original BioShock writing team consisted solely of Ken Levine, it would seem that the scope of BioShock Infinite was simply too big for one man to handle on his own. Which is why Drew Holmes and his colleague were brought onto the team for BioShock Infinite.
Holmes’ perspective on the process of making the game makes for a compelling video. Though, I must admit, I do wish he talked a bit more specifically, and in detail, about the writing process.
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