PlanetSide 2: New Patch To Implement Dynamic XP

By   /   Jan 9, 2013


Creative director Matt Higby has revealed some of the key changes inbound in this month’s patch for PlanetSide 2.

A major tweak is going to be for the game’s experience system. To put it simply, players who have more kills under their belt will be now worth more XP and newly spawned players “will be worth a fraction of the current kill reward.” The patch also enables you to get a little amount of XP by damaging vehicles.

The option of server transfer will be making its way to the PlanetSide 2’s shop soon as well. Alongside that each empire is going to be gifted with a new SMG weapon and indicators are going to be added for the game’s minimap.

For a full list of upcoming changes head on over to their official site.

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