Wii U eShop an Attractive Market For Indie Developers

By   /   Nov 19, 2012


Frozenbyte, the developer of Trine 2, sheds some light on the place of indie developers in Wii U eShop. Nintendo has made the eShop an attractive prospect for indie developers by giving some incentives.

The marketing manager of Frozenbyte, Mikael Haveri seemed impressed in his talk with IGN:

That’s what we love about the new eShop, we have the power to price our products as we please, with just some basic guidelines from the big guys. The step to this is purely from Nintendo’s side and they clearly see that [their] previous installments have not been up to par. We can set our own pricing and actually continuing on that by setting our own sales whenever we want. It is very close to what Apple and Steam are doing at the moment, and very indie friendly.

He revealed that Nintendo will offer indie developers to release patches for free, as much as they want,

Simply put they’ve told us that there are no basic payments for each patch (which were pretty high on most platforms) and that we can update our game almost as much as we want.

For indie developers this is huge, Nintendo messed up the worst last time around. Now they really know that they have to make a huge improvement to get back into the game. What I have seen and heard so far is amazing and it’s definitely going in the right direction as far as small developers are concerned.

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