Minecraft Xbox 360 Patch 1.8.2 Guide – Combat, Structures, Mobs

By   /   Sep 26, 2012


The patch 1.8.2 for the Xbox 360 Minecraft is looming upon the horizon. From what we hear this patch is determined to make Minecraft more grander and deeper than ever before.

Developers are all set to magnify details in Minecraft even more, an ambitious goal to say the least when you consider the depth of the game already.

We are writing this guide to familiarize you with all the currently known changes being made in the game and to tell you about the new stuff being added to it as well. Let’s not waste any time and jump straight into the first section of this guide:

World Options
Flat: If you are not the hardworking type, or you are a beginner and want to explore the level of creativity offered in Minecraft, then the “Flat” world option is your best pick. This world option is based on one layer of grass, two layers of dirt and a layer of bedrock.

However, be warned, choosing this option will make you forgo the buried structures like Strongholds and consequently, enemies will find you more easily. Furthermore, choosing the Flat option will result in an entirely new level.

Creative Mode: This is by far the most expressive mode. It grants you the ability of flight meaning you have access to any type of block in abundance. Furthermore, there are no enemies to contend with here so you can do your sculpting in peace.

You cannot switch between two modes during the game. However, you can create a world in creative mode quit out of it and then load it up on the survival mode. A positive in the Xbox 360 version is that the interface is much easier to deal with.

Tutorial World: Latest patch(1.8.2 to be exact) has changed all the existing tutorial world secrets and Easter eggs thus making it worthwhile to actually revisit the tutorial world even if you are veteran of the game. There are also twelve more additional chest for you to uncover in this revamped tutorial world.

Furthermore, there are new structures, terrain types and mechanics for you to learn about.

Exploration and Combat System
Hunger: This perhaps the most drastic change made to the survival mode. It is definitely going to add another layer of difficulty to this mode of the game.

Basically, they have added a new “food bar.” This new bar is drained by the player’s actions. When you eat food now it longer adds to your health bar instead it fills the food bar. Note that the food bar also affects your health bar as well.

If it is 90% or above your health, bar will regenerate over time. If your food bar is 60% or below you would not be able to regenerate health and would not be able to run also.

When your food bar is 0%, your health will start to decrease with time.

Now on to the food types you can eat. For e.g. a cake fills up a big chunk of your food bar, six shanks of your food bar to be precise. So stock up on those eggs, flour and sugar. Pork chops, mushroom stews, baked potatoes and pumpkin pies are solid diet ass well adding four chunks to your bar.

Sometimes in desperate situation players may be forced to eat stuff that can be poisonous to them like zombie flesh.

Luckily, the poison effects do not stack up in the game only the latest poison effect counts. So if you already are poison no need to be choosy about food, then just gobble down more of the stuff, which initially poisoned you.

Remember the poison stays for 30 seconds and depletes your food bar.

Note that pedaling a boat does not seem to deplete your food bar that much but jumping when you are running sure makes your tummy to rumble a lot.

Combat
Blocking mitigates the damage you take from zombie punches, spider bites and other melee attacks. It even saves you from arrows and explosions. However, it does have one disadvantage to it while blocking your movement speed is reduced too. So you are likely to receive more attacks.

Structure and Terrain Types
Ravines: Too lazy to tunnel your way to natural resources are you? Well, ravines were made just for you then. These are very narrow valleys between mountains or just massive cracks in the grounds.

What is best about them is that they have already cut through the surface all you have to do is go to their bottoms and collect whatever treasures you can find. Remember that you will have to carve a staircase yourself to reach the depth of the ravine.

Forgotten Mineshafts: When you go down these mineshafts be prepared to come face to face with cave spiders and fake dead ends made of gravel. Not all is bad down here as you may find treasures like diamonds, melee seeds and other unique items.

These mineshafts are a lot like a maze so bring along torches to mark the way you came in from. It may not be a bad idea to repair the railroads to provide you a safe and quick way back up top.

As these mineshafts are filled with spiders, they are also filled with cobwebs, which provide an ample supply of strings for you. There are also safe zones in these mineshafts where enemies can’t spawn; these are marked by an already lit torch.

Strongholds: These are the most desirable new structures to be introduced in this new patch. These are basically vast underground halls compromising of Libraries, prison cells, storage rooms and many others.

Once you have looted these strongholds you may want to make it your home but first remember to clear it out from all enemies. A maximum of three appear per world.

Villages: This is a small collection of various buildings from where you can collect various resources. These building s include the blacksmiths, a butcher’s shop, a church, farm, a village well and a library. From time to time, you will also be required to defend the village from zombie raids and such.

Villagers are also present in the villages, and many of them are defined by the clothes they wear for e.g. Butchers wear aprons, librarians wear robes. Remember they are capable of spawning iron golems so think about that when you decide to go on a killing spree.

Rivers Or Oceans
Great source of clay nothing much else really.

Enemies
Endermen: Endermen all hail from the dread realm called “The End.” That realm as far as we know is not accessible in this update for the Xbox version of Minecraft. Most of the time they do not bother you, but if you attack them or even stare at them for too long they might get offended.

They cannot be hurt by arrows and also have the ability to teleport. All in all, they are thoroughly bad asses of the game. However, if you kill them, you may be rewarded with Ender Pearls which in turn gives you the ability of teleportation.

When fighting them just do not let them catch you, there’s a chance it’ll warp into lava or water.

Cave Spiders: They may be smaller than normal spiders, but they are sure as hell a lot meaner. Their ability to move without slowing down through cobwebs makes them exceedingly dangerous. Usually they are found in Mineshafts.

You may want to flood these mineshafts with lava to kill them before you even meet them. Their venom inflicts half a heart of damage about every second and a half, for around seven to 15 seconds depending on the difficulty.

Silverfish: These monsters disguise themselves as cobblestone, stone and brick. They are not that harmful but can be a great nuisance though. Note whenever you are mining with your hands, and the block is disintegrating quicker than usual it is probably a Silverfish.

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