Guild Wars 2 Guardian Builds Guide – Dungeons, PvE, PvP and WvW


The Guardian is a powerful and versatile defensive and supportive profession in Guild Wars 2 which can completely turn the tides of battle with its high-profile skills.

In this guide we’ll view various Guardian builds for different game modes along with what their objective is. The build calculator being used is the GW2Skills.net one, which gives a good display of the boons, conditions, and crowd-control (CC) that comes with each build.

Do note that armor and equipment are NOT covered in this guide. For more help on Guild Wars 2 Guardian, read our Guardian Profession, Virtues and Crafting Guide.

Guardian Dungeon Builds

Seraphic Smiting:

This is a DPS-healing build for the Guardian, utilizing Burns for damage and Aegis for partial offensive/defensive utility.

This is the way a Guardian is mostly played in Dungeon games, save for a few differences. There seems to be little need of taking any types of shouts here, and thus we’ll stick to some CC and condition-based Utility skills for some good firepower, alongside some defensive abilities to keep ourselves fit.

The traits function together in a similar manner, utilizing the Immobilize from the Signet of Wrath through the Binding Jeopardy trait, and also increasing general damage of two-handed swords, particularly the Greatsword.

The Aegis boon has been made even more powerful because it grants Retaliation, and also because it heals when turned off. Additionally, Retaliation also lasts 25% longer thanks to the Vengeful trait in the Virtues trait-line.

Angel of Death:

This is a powerful offensive build for dungeons that maximizes damage from high Precision and Burn conditions. This setup will also sacrifice Vitality and instead rely on smart healing by the player to stay healthy.

Signet of Judgment should give you sufficient defenses, along with your bread-and-butter Healing Breeze. To make the Signets more effective and to increase the punch of the burn conditions, we’re maximizing the Radiance trait-line.

Zeal is also maxed out with traits that would increase the burn condition’s effectiveness, improve the damage of your Greatsword, and also give a pseudo life-steal. This is a more-or-less purely offensive build that works wonderfully well in Dungeons.

Iron Will:

This is a defensive support/tanking build for the Guardian that relies on shouts. This is a team build, and works best with the Guardian being the initiator.

The major features of this build are the fact that applying a boon to allies heals you, which gives you added ability to maintain your tanking ability for as long as possible.

There are a variety of shouts in the Utility skills to give your allies and you some defensive stability and boons. Additionally, the Elite skill Tome of Courage will transform you into a super-healer that also has access to some good CC.

For traits, we’re taking everything that should be taken to improve the boon aspect of the Guardian, along with some damage buffs for the Greatsword. The traits also massively increase the effectiveness of your shouts.

Guardian PvE Builds

Ultimate Healer:

This is a full-time healing build that requires selfless play in PvE games. With this build, you will have to be the central healer for your team, standing in the frontline with a fellow Warrior while the more aggressive/DPS-oriented characters attack.

The role of this build is easily understandable, and so is its structure. The Utility Skills are all defensive, and Sanctuary is the best team-based skill in my opinion. While the shield is up, try to heal out the allies with the lowest health, and then get to the regular work of constant healing and boon-giving.

In traits, the aim is to selflessly amplify the effectiveness of Symbols and Aegis, and to maximize your healing capabilities.

Boon Master:

This build combines the aspects of the one mentioned above, and the Iron Will build in the Dungeons section. We’re using almost the same exact Utility skills and traits, so it should be a no-brainer.

The Protector:

This is an offensive supportive build for the Guardian. The objective here is to cycle your boons and use some crowd control to keep your allies in the dominating position.

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By Haider Khan

One of the long time staff at SegmentNext, Haider is an integral part of the team with a love for writing, playing guitar, and aviation. Apart from writing for us, Haider is also a competitive FPS player and also enjoys exotic RPG games like Diablo and Xenogears (his favorite game of all time) on the side.


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    • Yarl

      Guardian WvW build
      Iron Wall:
      This is an unconventional support build with survivability and boons. You aim to draw out the oppositions’ strongest ranged skills onto yourself, neutralise them, and punish the opposition for using them. This build is not for the faint of heart but rewards with literally zerg-reversing results with skill and strong dps backup.

      Note the strong condition removal and passive dodge and crit effects (32 + 5% crit required). All boons and condition removal are also applied to nearby allies for strong support results, especially with warriors. The role and playstyle take a while to master and require timing, dodging skill, experience and no fear. You are a one man front line in zerg vs zerg and a potent force multiplier in party raids.

      Counters Necro, Ranger and ranged Warrior. Ele and Mesmer are dangerous, but retaliation makes you painful for them as well. You’re a difficult target for a Thief. Equal vs Engi. Countered by damaging melee who must be kited.

      http://gw2skills.net/editor/?fUAQJAWRlYgqCnFyLEmIFSmiVCBtKQQYPwI4rjuK4QA

    • Jessie

      I really liked your The Protector build for guardian but whenever i click on the link now so i can see the skills and how you spent the points in which categories i get an error page that it cant be found. I hope you can get the link up and running again.