Guild Wars 2 Necromancer Death Shroud and Life Force Guide – How To

  • By Staff

  • August 26, 2012

  • 3


Death Shroud is an extension of your normal hot bar skills for Necromancer while Life Force is a fuel for your Death Shroud. These two mechanics are unique to Necromancer and even in the right hands, they are difficult to manage.

If you are to play Necromancer in Guild Wars 2, you have to understand how they work and how should manage these two. For more help on Necromancer, read our Necromancer Builds Guide.

Now that I have your interested, let’s look at each separately.

Death Shroud

Death Shroud is a game mechanic unique to the profession “Necromancer” in Guild Wars 2. You can think of Life Force as a fuel for your Death Shroud. Basically, Death Shroud is an extension of your normal hot bar skills in combat.

Death shroud also increases the necro’s survivability while active since incoming damage will deplete your available Life Force instead of your health.

Provided you’ve built up sufficient life force; you can enter death shroud at any time by pressing the [F1] key. Upon doing so, a new bar containing four skills will appear on-screen however keep this in mind that as long as your Death Shroud is active your weapon, healing, utility, and elite skills will be disabled. It will end once your available life force has been depleted, or you hit [F1] again.

It should be noted that your death shroud skills must be unlocked through the active use in combat the same way your weapon skills are. This process must be done twice since you will have a different set of death shroud skills while underwater, so those can only be unlocked via engaging in underwater combat.

When Death Shroud is activated, these skills replace the normal weapon skill bar. Although you can’t change them, they can be upgraded using traits.

Key:

  • Skill (Recharge)
  • Description

Life Blast (-)
Blast a foe with accumulated life force, dealing more damage the more life force you have.

Dark Path (15)
Send out a claw. If this attack hits a foe, you teleport to that foe and chill nearby foes.

Doom (20)
Make your foe flee in fear.

Life Transfer (40)
Damage nearby foes and steal their life force.

End Death Shroud (-)
Leave death shroud and return to your normal form.

The skills change while underwater:

Life Blast (-)
Blast a foe with a plague that transfers one condition to them.

Dark Water (15)
Blind and poison foes near your target with a dark cloud.

Wave Of Fear (25)
Terrify all foes in front of you with a wave of fear.

Gathering Plague (30)
Draw conditions from nearby allies to yourself, and inflict weakness on yourself.

End Death Shroud (-)
Leave death shroud and return to your normal form.

When you are in Death Shroud form your character will appear as a dark, ghostly form for the duration. While this looks incredibly cool, the main thing to know is that this visual transformation will alert enemy players to the fact that you’re using death shroud and will react accordingly.

It’s important to note that you will need to unlock each set of death shroud skills independently through active use in combat. Likewise, you’ll also want to pay attention to the differences between the 4 death shroud skills you’ll have access to.

Building Life Force

To use death shroud, you must first build up some life force. The life force meter is displayed directly above your weapon skills.

You will build up life force in the following ways:

  • Whenever a nearby enemy creature or player is defeated
  • Through active use of certain weapon or utility skills (listed below)
  • Through the passive state of the Signet of Undeath utility skill

You will typically build up life force very quickly while participating in dynamic events that involve defeating creatures.

You can take advantage of this fact at lower levels to both unlock your death shroud skills, and get into the habit of entering and exiting death shroud in combat.

Once you enter death shroud, your available life force will slowly deplete naturally, and incoming damage will reduce your life force instead of your health.

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By Staff

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    • necrostuff

      also 5th death shroud ability tainted shackles applies 3 stacks of torment with 600 range radius

    • necrostuff

      life blast deals more damage if within 600 range instead of more life force you have
      dark path also bleeds now

    • necrostuff

      blood is power no longer gives life force, near to death is now 20 pt and 30 percent reduction, there is now deathly perception 30 pt gives 50 percent crit while in death shroud