Pokemon Black and White 2 Moves Guide

By   /   4 years ago


In a turn based game-like Pokemon Black and White 2, move selection is quite crucial in the battles. So, without the basic knowledge of these moves, you won’t be able to utilize the full potential of your Pokemon.

Each move has peculiar attributes and stats, and by analyzing these stats closely, you can devise your battle strategies in a more effective manner. Following is a list of moves and the related stats:

Absorb
By using this move, the user’s Hp is restored equivalent to the half of the damage received by the target.

Stats

  • Type: Grass
  • Kind: Special
  • Power: 20
  • Accuracy: 100
  • PP (Power Points): 25
  • Target: One Enemy
  • Long Range: No
  • Contact: No

Acid
An acid is sprayed on the opponent that may reduce the victim’s defense stats.

Stats

  • Type: Poison
  • Kind: Special
  • Power:
  • Accuracy:
  • PP (Power Points): 40
  • Target: Self
  • Long Range: No
  • Contact: No

Acid Armor
The defense stats of the user are increased by some changes in the cellular structure.

Stats

  • Type: Poison
  • Kind: Special
  • Power: 40
  • Accuracy: 100
  • PP (Power Points): 20
  • Target: One Enemy
  • Long Range: No
  • Contact: No

Acid Spray
The user will spit a fluid that will melt the target, reducing its defense stats.

Stats

  • Type:Poison
  • Kind: Special
  • Power: 40
  • Accuracy: 100
  • PP (Power Points): 20
  • Target: One Enemy
  • Long Range: No
  • Contact: No

Acrobatics
An acrobatic attack that can result in massive damage if executed empty hands (with no items).

Stats

  • Type: Fly
  • Kind: Physical
  • Power: 55
  • Accuracy: 100
  • PP (Power Points): 15
  • Target: One Enemy
  • Long Range: Yes
  • Contact: Yes

Acupressure
Pressure is applied to stress points which increases one of its stats.

Stats

  • Type: Normal
  • Kind: Status
  • Power:
  • Accuracy:
  • PP (Power Points): 30
  • Target: Self or Ally
  • Long Range: No
  • Contact: No

Aerial Ace
A speed burst ends into a slash hitting the opponent without fail.

Stats

  • Type: Fly
  • Kind: Physical
  • Power: 60
  • Accuracy:
  • PP (Power Points): 20
  • Target: One Enemy
  • Long Range: Yes
  • Contact: No

Aeroblast
An air vortex is blasted towards the enemy. The chance of critical hit are high.

Stats

  • Type: Fly
  • Kind: Special
  • Power: 100
  • Accuracy: 95
  • PP (Power Points): 5
  • Target: One Enemy
  • Long Range: Yes
  • Contact: No

After You
The user utilizes the opponent move right after it has been used by the target.

Stats

  • Type: Normal
  • Kind: Status
  • Power:
  • Accuracy:
  • PP (Power Points): 15
  • Target: One Enemy
  • Long Range: No
  • Contact: No

Agility
The speed stat of the user is increased sharply.

Stats

  • Type: Pyschic
  • Kind: Status
  • Power:
  • Accuracy:
  • PP (Power Points): 30
  • Target: Self
  • Long Range: No
  • Contact: No

Air Cutter
A wind layer like a razor slashes the opponent team.

Stats

  • Type: Fly
  • Kind: Special
  • Power: 75
  • Accuracy: 95
  • PP (Power Points): 25
  • Target: Many
  • Long Range: No
  • Contact: No

Air Slash
Just like the Air cutter, the Air Slash can damage the opponent team and even cut through the sky.

Stats

  • Type: Fly
  • Kind: Special
  • Power: 75
  • Accuracy: 95
  • PP (Power Points): 20
  • Target: One Enemy
  • Long Range: Yes
  • Contact: No

Ally Switch
The user will teleport and will switch its position with one of the party members.

Stats

  • Type: Pyschic
  • Kind: Status
  • Power:
  • Accuracy:
  • PP (Power Points): 15
  • Target: Self
  • Long Range: No
  • Contact: No

Amnesia
The user loses its concerns that increases Sp. defense stats.

Stats

  • Type: Pyschic
  • Kind: Status
  • Power:
  • Accuracy:
  • PP (Power Points): 20
  • Target: Self
  • Long Range: No
  • Contact: No


Ancient Power
The prehistoric power can raise stats even all the stats can be raised.

Stats

  • Type: Rock
  • Kind: Special
  • Power: 60
  • Accuracy: 100
  • PP (Power Points): 5
  • Target: One Enemy
  • Long Range: No
  • Contact: Yes

Aqua Jet
The user pounces upon the target at a lightening fast speed so the chances of dodging it are rare.

Stats

  • Type: Water
  • Kind: Physical
  • Power: 40
  • Accuracy: 100
  • PP (Power Points): 20
  • Target: One Enemy
  • Long Range: No
  • Contact: Yes


Aqua Ring
The water veil restores HP at every turn.

Stats

  • Type: Water
  • Kind: Status
  • Power:
  • Accuracy:
  • PP (Power Points): 20
  • Target: Self
  • Long Range: No
  • Contact: No

Aqua Tail
The user uses its tail to inflict the damage like a strong ware wave.

Stats

  • Type: Water
  • Kind: Physical
  • Power: 90
  • Accuracy: 90
  • PP (Power Points): 10
  • Target: One Target
  • Long Range: No
  • Contact: Yes


Arm Thrust
User executes a palm combo that can land 2 to 5 hits in a row.

Stats

  • Type: Fighter
  • Kind: Physical
  • Power: 15
  • Accuracy: 100
  • PP (Power Points): 20
  • Target: One Enemy
  • Long Range: No
  • Contact: Yes

Aromatherapy
All the status problems faced by the party members are removed.

Stats

  • Type: Grass
  • Kind: Status
  • Power:
  • Accuracy:
  • PP (Power Points): 5
  • Target: Own Party
  • Long Range: No
  • Contact: No

Assist
The user can use the moves used by one of the party members.

Stats

  • Type: Normal
  • Kind: Physical
  • Power: 50
  • Accuracy: 100
  • PP (Power Points): 10
  • Target: Self
  • Long Range: No
  • Contact:No

Assurance
The attack’s power is doubled if the target has already received some damage in the same turn.

Stats

  • Type: Dark
  • Kind: Physical
  • Power: 50
  • Accuracy: 100
  • PP (Power Points): 10
  • Target: One Enemy
  • Long Range: No
  • Contact: Yes

Astonish
The attack is accompanied by a loud shout that may even flinch the enemy.

Stats

  • Type: Ghost
  • Kind: Physical
  • Power: 30
  • Accuracy: 100
  • PP (Power Points): 15
  • Target: One Enemy
  • Long Range: No
  • Contact: Yes

Attack Order
The underlings are called out to attack the enemy and the move has greater probability for the critical hit.

Stats

  • Type: Normal
  • Kind: Status
  • Power: 90
  • Accuracy: 100
  • PP (Power Points): 15
  • Target: One Enemy
  • Long Range: No
  • Contact: No

Attract
The target can be distracted by the opposite gender which makes it less likely to attack.

Stats

  • Type: Bug
  • Kind: Physical
  • Power:
  • Accuracy: 100
  • PP (Power Points): 15
  • Target: One Enemy
  • Long Range: Yes
  • Contact: No

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