The trend of DLC’s in games is growing more and more popular, and we’ll be seeing it incorporated in most of the near-future games. Of the lot, Borderlands 2 will be one which has been guaranteed to have DLCs.
The original Borderlands had 4 DLCs which, according to most fans of the game, were all excellent. The anticipation of the sequel has been piqued considerably as chief creative officer Brian Martel gave the confirmation of DLCs for Borderlands 2.
Speaking to Digital Spy, Martel had an affirmative answer when asked about DLCs in the game.
“We’re definitely going to have more DLCs. We’re just now finishing getting cert and finishing the game off at this point. We’re going to start really diving into what these could be.
“We are going to have these awesome DLCs – so there’ll be story-driven add-ons. I’m not sure if we’ll do something crazy like what we did with ['Mad Moxxi's Underdome Riot'], which was very gameplay-focused, but we’ll probably do something along those lines.”
He also indicated that the DLCs will not only contain a large amount of additional story-driven content, but may also include new playable classes.
“You’re talking about a game that is so big that it’ll probably be 80 to 100 hours before you max out a particular character. So, I imagine that every time we release a character it’ll be another 40 to 60 hours of gameplay.”
Martel stated that they were still brainstorming the possible types of classes and characters that could come up in the DLC, though the developers were more focused on getting the game finalized and ready for a top-quality release.
“When the game gets out there and people react to it, we can listen to our customers and see what they’re missing or what they thought the game was missing. Right now, it’s a vacuum. We’re all close to it and we’re getting some journalist feedback. But what we haven’t done is get a good sense of customer segregations, so what’s going to end up happening is people will be saying, ‘Can you please do this one? And this one? Or this kind of class?’”
Martel also claimed that many of the tweaks and gameplay changes in Borderlands 2 will be based on the feedback they got after the mighty success of the original Borderlands, and that they would continue to develop with the feedback as their base foundation.
Borderlands 2 arrives on September 18 for North America and 3 days after for Europe for the PlayStation 3, PC, and Xbox 360.