It’s not an abnormality that many people are skeptical about Treyarch’s upcoming Call of Duty: Black Ops 2, expecting it to be a reiteration of the many previous Call of Duty games.
Treyarch’s been eager to defend itself on this topic, as in an interview with PSM, head Mark Lamia stated the game will offer more choices in singleplayer campaign than ever before in any of the previous Call of Duty games.
He also stated that the multiplayer will come with a much improved match making system.
“On the multiplayer front, I think one of the things we’re paying attention to is that there’s a lot of very experienced COD multiplayer gamers who are very good at Prestige-ing,”
“They want to play and compete with people, and to find and play with their friends more easily. We’re listening to that. We also hear from people who aren’t as adept or as skilled in multiplayer that they’d like to be able to compete or have a way to play where it’s maybe not as difficult to compete at times—so if they have a chance to build up their skill sets then they’ll compete—so we’re actually working to satisfy a broader range of both.”
He also stated one or two things about the campaign’s storyline and it’s villain, how he’s going to be ‘three-dimensional’ rather than the previously observed ‘two-dimensional’ villains, and that he’ll have much more screen time.
That’s all cool Mark, but a new villain, some improvements to multiplayer and a setup in the future aren’t enough to eliminate the skeptic’s view of things. Of course, being optimistic isn’t a bad thing, but being a realist is better.
One of the long time staff at SegmentNext, Haider is an integral part of the team with a love for writing, playing guitar, and aviation.
Apart from writing for us, Haider is also a competitive FPS player and also enjoys exotic RPG games like Diablo and Xenogears (his favorite game of all time) on the side.