Welcome to another guide for Star Wars: The Old Republic, this time focusing on rotations and tips for the Smuggler Scoundrel.
Before we start with the main part of the guide, let’s revise the basic concepts:
In SWTOR, the character development skill trees are in the form of three specializations. The first two are exclusive to the character’s advanced class. For example the Sith Assassin’s exclusive specializations are Darkness and Deception.
The third specialization is shared among the parent class’s specializations.
Hence for the Sith Assassin, the third specialization called ‘Madness’ is also the third specialization for the Sith Sorcerer, as both belong to the parent class ‘Sith Inquisitor’.
I will designate the builds in all the guides here like (XX,XX,XX), where the ‘XX’ is the number of points, and the commas separate the three specializations.
Thus, for a Darkness oriented Sith Assassin, configurations like (31,0,10) show 31 points for Darkness, 0 for Deception, and 10 for Madness.
Now, let’s see the builds and rotations of the Scoundrel:
The Scoundrel advanced class has the following specializations:
- Dirty Fighting (shared)
Well, firstly, the last thing you’d expect a specialization like ‘Sawbones’ to be is a healing type. But, in SWTOR, you are supposed to expect the last expectations.
- Underworld Medicine x2
Slow-release Medpac x2
Recommended PvE/PvP Build: (31,3,7)
As a healer, or any type of Smuggler variant, it extremely essential to try to maintain your energy above 60 percent so to keep the regeneration at an ideal rate. As shown in the build, there is no use of Diagnostic Scan. Instead, the points are placed in much more beneficial areas.
A great way to prepare for a fight is to cast Underworld Medicine twice to get your Pugnacity and one stack of the Upper Hand. This will allow for high energy-efficient healing, which is extremely essential, as stated earlier.
- Shoot First
Flurry of Bolts
Recommended PvE/PvP Build: (3,31,7)
The Scrapper Scoundrel variant is a high-hitting DPS. Although quite a few skills are available, the general output of the Scrapper is less damaging than that of the Dirty Fighting type. This build is pretty solid in itself, with little room for shifting points when it comes to DPS oriented skills.
However, you can choose to shift a few utility points here and there to suit your playstyle. All in all this build will give you great movement speed from Sneaky. You could opt to subtract a point from a neighboring skill and max out Mortal Wound for extra chance damage.
Dirty Fighting Scoundrel
- Blaster Whip
Flurry of Bolts
Recommended PvE/PvP Build: (3,7,31)
There are round about three to four points in the Dirty Fighting tree that can be shifted around according to preference in this build. The priority list for this build is rather tedious, because it is more focused on prioritized targets rather than all-out spamming as with some of the other classes.
This is because care has to be taken of the cool-downs, buffs and debuffs to get the most out of Dirty Fighting Scoundrel, which is, in my opinion, the best Scoundrel variant. Try to keep Hemorrhaging Blast up at all times for better DoT effects.
Try to get Shrap Bomb and Vital Shot on target to get the best out of Wounding Shots. Do keep in mind that this has to be thought about throughout and energy regeneration has to be kept an important factor.