Lollipop Chainsaw Is A Game That Doesn’t Take Itself Seriously
The last person I’d want to be is a two pig tailed cheer leader stuck in a school fighting off zombies. However such is the case with Juliet Starling in Lollipop Chainsaw. In case you’re wondering what I’m going on about, Juliet Starling is the primary protagonist of Lollipop Chainsaw, an action game being developed by Grass Hopper.
You play as a cute-but-morbidly-ambitious average cheer leader who just happens to be raised by Zombie hunters with her primary nutrition being lollipops, and who just happens to have a disembodied head as a boyfriend… Okay, so maybe not your average cheer leader.
Suda51 will serve as the creative director of the game. Many people have described the game as ‘Buffy the Vampire Slayer’-meets-Resident Evil.
When San Romero High School gets hit by a virus that turns everyone into zombies, the only way Juliet Starling can save herself is by using her cheerleading skills – and of course a chainsaw. That basically creates the base of all the mayhem and zombie-slaughtering you plan to do throughout the entire game.
Yes, it’s all very cheesy and a bit too clichéd, but that’s exactly what the intention was – to present a very typical high-school scenario with loads of bloodshed and a lot of gory mess. But it’s not all morbid and depressing. In fact it has an eerie mix of brutality and twinkly girly stuff like rainbows and popping hearts.
For example, chop off a zombie’s head with your massive chainsaw and not only will it spill blood, but also be accompanied by bright rainbows and twinkling sounds, and maybe even a few floating hearts. It’s all very comical and over-the-top, but it really adds to the non-serious and humorous nature of the game.
The gameplay also utilizes the cheerleading aspects in itself. Juliet kills off zombies with pom-poms and then gets out her chainsaw to split zombies into two (or three, or more). Most of the quick attacks are performed with the cheerleading moves but the heavier attacks require the chainsaw.
Few decisions have to be made during the game, like which door to enter in the school, with each door leading to different sorts of fights. Occasionally Juliet can save a fellow student, however if she fails to do so, the zombie devours the student, hence becoming more powerful.
There are also boss fights in the game, and bosses will have weak points or eddies in their defense which the player will have to exploit. The bosses seemed to be inspired by rugged heavy metal and hard rock music, such as one Mohawked zombie punk called Zed, who likes The Misfits and Black Flag and has a spiky microphone as a weapon.
Whichever way you look at it, Lollipop Chainsaw is a game that really doesn’t take itself seriously. It’s awfully cheerful, strangely violent and deliberately wannabe. Sure, it does have its working humor, such as when a zombified teacher yells ‘Do your homework’ or ‘No talking!’ when you smack him with your pom-poms, but as a game there isn’t much to it apart from lots of hacking and slashing with a bit of shepherding mechanics (the rescruing-pupils thing).
Lollipop Chainsaw will come out for the Xbox 360 and PlayStation 3 sometime next year.