Starhawk – Literally An ‘Out-Of-The-World’ Game

By   /   Aug 28, 2011


We’ve been playing space-shooting games since the age of Atari and Nintendo, and have also experienced some on phones. Shooting other tiny ships and sometimes a massive mothership with your own very sleek-looking star cruiser is almost a rudimentary memory of gaming. But what happens when you bring this experience to the modern gaming era, and add a bit of on-foot gameplay? Result: you get Starhawk.

Starhawk is a spiritual successor to Warhawk, but is set beyond the friendly skies, in space filled with dark threatening asteroids instead of white clouds. The other thing that is different between the two games is that Starhawk has a singleplayer campaign.

The multiplayer is still there, and it plays somewhat similar to Warhawk, but the thrill of being outer space makes it far more – well – thrilling. The first thing you’ll notice is how easy it is to handle the ships in Starhawk. The controls are very fundamental and easy to get a hang of if you’ve played games like Ace Combat. When on ground, things stay pretty much like the way they would for any third-person shooter. You can also transform your Starhawks into mechs, and use one of its metallic foot to stomp on enemies.

But what’s important is the “Build n’ Battle” system that lets you build structures such as bunkers, defenses, and armories in the midst of battle, which really gives the came a who new Real-Time Strategy feeling to the game. Of course, the nifty weapons and their exotic looks make up for some really fun third-person shooting, and over-running enemies in a jeep is fun as hell.

Off-field the multiplayer of Starhawk still gives you a lot of features. You’ll be able to check leaderboards and other details via your Android and iOS devices, and chat with teammates on other servers while you play. There is also a co-op mode for those who like some company in-battle.

And yes, for those looking to be a pain-in-the-ass for others, with their mischevious and intentional trouble-causing online behavior – such as deliberately constructing buildings that are obstructions for teammates – you’ll have your building-capability suspended if teammates report you. Yes, you’ll be able to play, but not build anything, which would greatly limit your viability as a player.

The above bit was about Starhawk’s multiplayer mode. It’s fun, engaging and ‘out-of-the-world’. When it comes to the singleplayer, Starhawk does have a rich story background. Starhawk is set in the future (obviously), in a distant colony called the Frontier. The Frontier was the home of a battle that occurred after The Rush, which was an event when the Rifters (miners who mined rift energy) turned into mutants due to the immense power of the rift energy.

You play as Emmett Graves, a rift-energy effected half-mutant guy who has a fully mutant brother called Logan, who is the leader of the Outcasts. Emmett befriends Logan’s technical engineer, Sydney Cutter, and after attempting to fix his rift farm, Emmett decides to go astray and become a sort of gun-slinger. This eventually leads to Emmett and Logan going head to head with each other.

In short, Starhawk is really shaping up to be an all-in-one shooter – a great game both in terms of multiplayer and singleplayer. You’ll be able to get your hands on it on the first of February next year.

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