In our interview with Simon Bradbury, the lead designer of Stronghold 3 told us that the game will be far better in visuals and presentation than its predecessor.
Structures will crumble in a more realistic way and the battle terrains will look different depending upon the time of the day. Following screens will give you an idea about the quality of visuals they are trying to produce for the latest installment in the series.
Stronghold 3 is set for September release, don’t miss it if you are a castle-building and RTS fan.
Being the managing editor, Ali manages a lot of the editorial duties as well as publishing stories for you.
A long-time gamer, his favorite game series is the Gears of War but when he's not gaming he likes to kick back with a few popular animes like Naruto.
Loadout Coop Campaign and Kroad Detailed by Edge of Reality