EA Sports FIFA has gone on to become a series, which every fan wants to invest in. FIFA video games usually tend to offer so much more than its predecessor, hence the dedicated fan base.
However, with FIFA 11 nearly peaking out everything the game has to offer, the question that rises in most people’s minds, is whether or not FIFA 12 is going to be worth all the fuss that it’s creating.
FIFA 11 was a brilliant game to say the least, the game had some minor bugs, questionable AI, but overall it was definitive improvement in the gameplay mechanics and visuals.
Will the new features like tactical defending, the ability to push and pull, block, the ability to do precision dribbling, have realistic injuries and an all new player impact engine, be able to impress the huge fan base of FIFA video games ?
First, pushing and shoving has already existed in the game but it wasn’t accurate. Dribbling again, we have experienced in FIFA 11 and it remains to be seen how far EA has actually improved the dribbling aspect of the game.
The tactical defending, seems to be an AI boost that the developers have introduced for the in-game players. In the past, on a number of occasions, defenders like John Terry and even Gerard Pique were caught ball watching, or running in the wrong direction for no logical reason.
This issue will finally be addressed, as the defenders will respond more tactically or rather smartly to the attacking moves made by the opposing team. However, this AI boost isn’t limited to just the defenders, teams will now have the ability to exploit their best players and would constantly base their tactics around the pivotal figures in the team.
For instance, Real Madrid would try and get the ball to Cristiano Ronaldo as often as they can, while Tottenham will look to whip in a lot of crosses, every time Peter Crouch is brought on as striker.
There will be realistic injuries in the game, which makes me question the injuries that I have been experiencing so far in FIFA and whether or not they have always been random.
Basically, with the player impact system, that has revamped collisions in the game, players will now respond to injuries based on how they were tackled, or what part of their body was damaged. This in turn would just help add to the realism of the game.
It remains to be seen how all these improvements will gel together to make this game better than its predecessor. Do these new features like the impact engine, precession dribbling and smart AI are enough to warrant a purchase of FIFA 12 ? Let’s discuss.