Rage – Preview

By   /   Mar 16, 2011


The commendable Id software will soon be releasing its next big thing (or so they like to call it), Rage.

We’ve been hearing this appellation since 2007, but since the word of its existence came, it vanished in the same way… until now. Id Software is animated again in its quest to illuminate the gaming world with what they have to offer, and we will sharing our opinion on what is known so far.

Graphics

Id astounded everyone when they revealed the graphics of Doom 3, back when it was set to be released; because of how far advanced it was compared to every other game in-terms of graphics. Rage will bring back that nostalgic feeling, as it will be using the brand new id Tech 5 graphics engine.

No lame scribbles can do justice to how great this game looks. The vistas of the dead, post-apocalyptic world, with its greyish and realistically dull colors along with profoundly well-modeled characters truly makes it seem like the next step in graphics evolution. Id is claiming that the game runs smoother on the PS3 than the Xbox360, and just imagining what it will look like on a high-end PC makes a tingling sensation go down my spine.

Story

Id games aren’t known for the story they have to offer, they’re famous for how much fun they give when you blow the brains out of your maniac enemies. But that doesn’t mean the Rage doesn’t have anything to explain about the ruinous world that it is set in.

You’ll be moving around in the post-apocalyptic wasteland, and all that happened thanks to an impact of an asteroid, the real-life Apophis, which has been calculated in reality to pass near Earth in 2036. According to the game, the calculations were a wee bit inaccurate, and the asteroid strikes Earth on December 2029, leaving behind a handful of scattered human survivors which are forced to begin a new civilization. They do so by uniting together, making shelters around oasis and other few habitable areas.

There are obviously those who have suffered abnormalities from the impact, such as mutation, and then there are those regular bandits, the bad guys you’d often find in such situations using force to rob and savage everyone. The crazy mutants and bandits alike have separately formed organizations of their own, constantly trying to attack the ‘normal’ humans to sabotage whatever the heck they can. Both the crazies and the bandits serve as the primary enemies for much of the game.

The player wakes up after being preserved in a certain something called an Ark. The Arks are cryogenic pods that were sealed under the Earth to biologically conserve people of relative importance and traits that would assist with the rebuilding of mankind. This was all thanks to a huge project known as the Eden Project.

Regretfully, Eden Project was far less successful than anticipated. The player’s own Ark is pretty damaged and the rest of the people preserved with him are dead. The player himself has no memory of his past identity or objective, and is forced to head for the surface to find someone who could help him.

The world is cruel, and the one destroyed by an asteroid is crueler. There are lots of hostile factions that, for one reason or the other, won’t be very nice to you.

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