Quick Scoping involves the player quickly aiming down the scope of a sniper rifle, for up to a second before shooting and zooming out of the scope. If you are experienced in Quick Scoping, it can be your effective weapon on small Call of Duty maps such as Rust, Scrapyard, Shipment, and Showdown .
It is on of the most popular techniques, mostly used in the multiplayer mode of the Call of Duty games especially from Call of Duty 4: Modern Warfare onwards. But, Quick Scoping has been severely limited in Call of Duty: Black Ops. Why ? because Treyarch says its a very ‘cheap way to play’.
Players will now need to wait a brief moment until the sniper sight is centered before they take a shot. A shot fired during the time the scope fully appears and the time the scope centres (around 1 to 2 seconds) will not be accurate, and will assume a random bullet trajectory.
Everyone is complaining now, why they can’t quick scope and how it was fun and skill to quick scope etc etc etc. Who could have stopped players from finding out the possibilities to still quick scope in Call of Duty: Black Ops ? No One. It seems you can still Quick Scope to an extent in Call of Duty: Black Ops, the video posted below show you how.
Basically, use the variable scope, and zoom in with it atleast to the second zoom, or third. And by doing that u don’t have the stupid 2 second delay of ur bullet not going straight. Drag scoping is basically what it is, were just kinda eliminating the bullet flying randomly. Practice it. In this video I was just figuring it out pretty much. So I haven’t practiced it that much but it clearly works.