UFC 2010 Undisputed Multiplayer Strategy Guide

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UFC is Ultimate Fighting Championship, the ultimate mixed martial arts organization in the World, where fighters of every trade come and fight it out to become the best among all. The fights take place in eight sided Octagon shaped ring, you fight to knock your opponent out, make him to submit or win via judge’s scorecard.

Game is not that hard for some, but for a newbie to the game, it may become complex. To simplify things, here is the guide that includes every thing that you would need to know about the game to become a butt kicking player in the game.

UFC 2010 Undisputed Multiplayer Strategy Guide
The detailed strategy guide, tips and the information about UFC Undisputed 2010, that you would need to know to gradually improve in the multiplayer part of the game.

Closing The Distance in Free Movements
Initial phase when your fights start is the free movement phase because each fighter basically start off in the same manner and has neutral position.  There are two ways you can approach the fight in the start both very different from each other.

If you are playing with a fighter who has good striking skills, so that you can knockout your opponent or win the fight on scorecard, your goal should be keep the fight in free movement phase as long as you can.

But you need to be careful that you aren’t clinched or taken to the ground as this would work against you. So in order to avoid the worst case scenarios, you should work on the skills of knockout striking to knockout your opponent as early as possible.

Work on your ability to break out of clinches and ability to resist takedowns so that you can keep the fight in free movement phase as long as possible.

If your playing style is more of clinch and takedown type, and being not good at striking your opponent, you are paranoid of free movement phase, then try to close the gap to take the fight into clinch and takedown.

You will have to work on ability to close down the distance fast, ability to clinch the opponent in addition to shooting into takedowns while blocking and evading strikes on the way.

Stand Ups
How to get yourself up when you are taken down? this is one of the very basic step you will have to learn. As most of the fights are taken to the ground pretty much instantaneously. You will get knock out pretty much easily if the only thing you would think is countering, and important point here is finding your range while keeping your guard up.

Clinch
Not much can be done about that, just either to reverse it or continuously try to break it. When the opponent stamina is down, try Armbar, or Takedown.
Practice as much as you can on Clinch timing and Transition, it is very important aspect of the game and can put you in dominating positions and fight ending situations.

Try to throw strikes as often as possible while in Clinch, while focusing on pushing the opponent to the cage and reversing his transitions.

Once the opponent is against the cage try to keep the underhooks against the opponents and batter their legs and knees. While these strikes don’t really do much of a damage to the opponent but really work to your advantage by accumulating damage in their legs.

Which will allow for much easier takedowns later in the game. Once you have battered enough your opponent you can go in for a takedown and choose between a single leg or double leg takedown.

You can also switch between double and single leg takedown by a minor transition. Once you have decided on the single or double leg takedown you can either take the shot or make the throw.

You can also do a major transition to go back into the double underhook position.  Here is the cage takedown position chart:

TakeDown Throws Position Damage
Double Underhook/Bodylock Throw Side Control 50 Torso DMG
Single Leg Takedown Half Guard No Damage
Single Leg Throw Side Control 50 Head DMG
Double Leg Takedown Full Guard No Damage
Double Leg Throw Full Guard 50 Torso DMG

The Shoot
You have damaged your opponent enough to go for a takedown shot, here are few things you should know when it comes to landing and defending successful takedowns.

Note your opponents movements, know which animations are for what purposes, what is his idle state, and which animation is for blocking. Usually arms up and fist together is blocking, hands resting comfortably low is idle state, and hands placed low and wide is grapple block.

Keep in mind that some fighters also have unique stances so read the game carefully before tagging the stance as idle, block or grapple. When your opponent is in grapple block stance, all your takedowns and clinch attempts will be blocked.

Some defensive players will hold the grapple block all the time when they are striking, you need to draw them in, and force them to make a mistake before you can catch them in takedown.

Most of the times this can be achieved by throwing strikes, sway or counterstrike to setup your shot. When this doesn’t work try to mimic your opponent by holding a grapple block of your own. This will force your opponent to take advantage of your hands being low, and go for a power strike, use this as an opportunity to take them down.

If your opponent is constantly trying takedown of his own, then start standing closer to the cage. With your back facing the cage, he will not be able to take you straight to the ground but rather will have to press you against the cage first. This gives you an opportunity to reverse the takedown or transition to a better clinch position.

Damage your opponents legs whenever and wherever you can. This will work to your advantage in long fights against tough opponents.Once you damage your opponents legs by utilizing good leg kicks and knees to the legs you will be eliminate your opponent having any chance of defending your takedown.

Don’t forget to shine during takedowns, same way as submissions. If your opponent is slacking you can pull better takedowns.

Ground Game
Your primary goal when in dominant position always should be inflicting as much as damage as you can. Your chances of landing KO when you are finally in the dominant position like side control, depends upon how much damage you have accumulated while fighting in nearly dominant position.

It is not just taking your opponent down into a dominating position but, it is how you maintain that position and take your opponent further into more dominating position. If you want to win the ground battles, you will need to master reversal and transitions.

How to Maintain Dominant Positions

When in a position on the ground, there is an amount of time you can auto block or manually block a transition before the person will automatically achieve the position.

As a general rule of thumb, this number is three, so you can block three transitions before giving the fourth one up. Keep this in mind at all times, either make a transition of your own or plan a reversal before fourth attempt in a row.

Don’t forget to throw strikes while you on top of your opponent. Sometimes players get caught up while trying to do transition or reversals so inflicting as much as damage you can do before that, is the key.

Practice punching and quickly returning your thumb to the stick to grapple block, this will keep you in the position for longer and enable you do reversals.

Don’t panic if you are stuck into your opponents guard, and are landing good strikes, be content to stay in that position. If your opponent is catching up on you with good reversals then just sling your hands and let the referee stand you up.

Its much better then giving up a reversal when you panic spam your opponent in an effort to keep him on the ground.

Advanced Positioning
When attempting to make the transitions of your own on the ground, try stall method to avoid reversals. When you make first motion of the transition, and press the right stick out in the direction, just hold it there.

You will notice your character animation will reach out or throw a leg up and hold it. You can trick your opponent to prematurely trying a reversal and throwing his timing off.

Hold it there for a while and watch your opponents character animation for sudden jerks indicating he is moving the right stick. Once you have noticed that, finish the motion of your transition. You will need to do this few times as the auto grapple feature will sometimes catch you.

Reversals should be your primary way of advancing to the ground, you can advance to all major positions doing reversals. There are two primary ways you can catch reversals:

a) Watch your opponents arms and legs and look for signs of transition coming. Reversal flick of the right stick must come after the half second of transition being attempted.

Which means if you see your opponents legs bend up, you have missed it as you will need to make the reversal at the first sign of movement.

b) You can force reversals by using strikes and transition attempts. It will take sometime before you will able to judge when is someone going for a transition.

Game Plan
Be prepared, don’t jump into fight without the prior knowledge of the opponent, and your game plan. Analyze your fighters style and opponents, and look for loopholes.

Any weakness you can capitalize on. If your opponent picks Anderson Silva, you should immediately think of a fight without stand ups and most definitely avoiding clinching.

Try Demian Maia or Dan Henderson, and ground, pound or submit him. Also notice the players stats, how he has won his previous encounters to think of a counter game plan.

Only if you keep on improving the things mentioned above, while mixing it up on the go, you will have a good winning ratio in no time. Further more here are few things that will help you in your fights.

Don’t Repeat Your Mistakes
One thing as from my personal experience we do is, we always keep on repeating our mistakes, where if we only have just sat down and had given it a thought, would have resolved them.

So, don’t do that, don’t repeat your mistakes rather learn from your mistakes. If you lose simple just don’t go into another fight, first analyze your fight, see what went wrong, see which technique you couldn’t do, practice it.

If lost due to submission, do the tutorial section of the submission, practice it with your friends from your camp and repeat it until you are pretty good at it.

You May Be Good At Submission but, Don’t Be Repetitive.
Well the idea is, don’t be repetitive, even though you are very good at one technique. You don’t have to try submissions again and again, mix things up, surprising the opponent is always the best strategy.

If you keep on repeating the same technique over and over again, first thing it will show is, your desperate attempts to win and second thing it will show is, this technique is your last resort.

Resulting the opponent to adjust his fighting style to counter this technique, and if he does that right, dear you are screwed.

Preserve Your Energy
Don’t try to be a hero and start off with the bang, wasting all your energy in an effort to finish off the fight within a minute. This will only work to your opponents advantage as knocking you out after that would be easy.
Approach the game slowly, learn more about your opponent, approach the game with the strengths of your opponent in mind.

Learn Transitions
Transitions are the movements on the ground that get you back into a better position to attack, learn how to do them quickly and efficiently. Learn how to reverse transition so that you can flip your opponent over and get back into a full guard.

Cage Tactics
Cage is very effective, if you have mastered the techniques from the tutorial section that is. Pressing your opponent up against the cage and then using some kick boxing, or single collar tie to make them unconscious.
This is also an effective way to nullify your opponents attacks. Practice in tutorial, to learn the cage and master it.

Learn to Pummel
Pummeling is when you clinch your opponent, and move your arms in a position to gain advantage over your opponent. Giving your opponent very few places to go apart from trying to transition out of it.Master your pummeling positions and know how they work, Practice them with your friends.

Online Fight Camps
Online Fight Camps are important as you learn a lot when you fight lot of different players, so join one.

Learn To Use The Sway
Sway system lets you anticipate your opponents kicks, and punches. Enabling you to move out of the way, counter punch or kick.
If you master to sway, your effort will surely damage your opponent badly, as its a blind spot attack. Dodging and coming back with a perfect counter can even give you a win. So practice it as much as you can, to work it to your advantage.

All Round Fighter

Its ideal to pick an all round fighter who can adapt to different game styles and different players. But its a choice ,and it also depends on your game style. If you don’t know your opponent well, an all round fighter is a good approach to the game.

Play the Waiting Game
Wait Wait Wait for your opponent to waste all your energy while conserving your energy but don’t get knocked out in the process. You can opt to this strategy if you are very good at the game, know the transitions and are good at using sway. Once your opponent has wasted his energy, make your move.

UFC 2010 Undisputed Fighters Guide
Here is the list of fighters that have an Clinch Range/ Unbreakable Takedown, oh Yeah! you heard to right.

Heavyweight

Antonio Rodrigo Nogueira
Frank Mir
Fabricio Werdum
Marcus jones
Junior dos santos
Stefan struve
Todd duffee
Mostapha al turk

Light Heavyweight
Lyoto Machida
Wilson Gouveia
Luiz Cane
Krystof Sosynski

Middleweight
Ricardo Almeida
Wilson Gouveia
Kendall Grove

Welterweight
Dustin Hazelett
James Wilks
Karo Parisyan

Lightweight
Cole miller

Tips
Rock your opponent before initiating a takedown, things get easy this way.

Best Ground Fighters

Here is the list of best ground fighters in UFC 2010 undisputed broken down into their respective weight classes.

Heavyweight
Frank Mir
Nogueira
Gabriel Gonzaga
Fabricio Werdum
Stefan Struve

Light Heavyweight
Lyoto Machida
Mauricio Shogun Rua

Middleweight
Damien Maia
Dan Miller
Ricardo Almeida

Welterweight
GSP
Matt Hughes
Bj Penn
Matt Serra
Carlos Condit
Dustin Hazelett

Lightweight
Bj Penn
Kenny Florian
Matt Serra
Hermes Franca
Joe Lauzon

Transition Reversal Tips
Reversals are a type of transition which counters your opponents transition to give you an offensive bonus. The extent to which you can perform the reversal depends on your ground grappling defense skill level compared to your opponents. You can reverse any transition from any position, making this a must have technique in your fight for glory.

How to do a Reversal
Flick the right stick left or right as soon as your opponent tries to do a transition, but the trick lies in how you time it to perfection.

Reversals are easier in UFC undisputed 2010 as compared to previous game, because in the game you are provided with lot of opportunities to perform reversals.

Practice Practice Practice
Practicing reversals is the only way to master the timing, and how you counter every transition is by practicing it before hand. Fortunately, you can do that in Practice mode of the game. In Practice mode select fighters with similar ground grappling skills, and in Practice mode settings, select Grapple Only in Partner Action.

This will make your practicing partner bound to perform takedowns, clinches, and transitions which are all reversible.
Do not repeatedly flick the right stick, as it won’t do any good and you will be consistently missing the opportunities to reverse.

If you are having hard time to perform a reversal either flick the right stick earlier or do it a bit late to practice the timing of initiation. It would take time but once you have figured the trick, it will become easy for you.

Once you have mastered the reversals in Practice mode, its time you go for real thing, against your human opponents. Few things that govern your fight and your ability to do reversals against a human opponent will be lag, your opponents style and element of surprise.

Which will make things tougher for you, so you will have to have a good instinct when and how you should go about your reversal.

UFC 2010 Undisputed Tips and Tricks

How to Do a Punch Flick
You can do a punch flick by pressing any strike button then immediately flicking the right stick. It is very simplest of techniques yet very effective and works in almost every position.

Especially when in positions people tend to spam transitions, using punch flick in these situations allows you to do big damage and still be able to reverse the transition to keep your position.

You can practice it in practice mode by selecting grapple only in partner’s action, so that you can get the feel of it. It is one of the techniques that require little or no timing making it very easy yet effective.
Tips @ EggzOverEazy

How to Escape Submissions
In order to escape submission you need to charge when your opponent initiates the submission and release the charge before he taps you out. How much successful you will be in escaping the submission depends on your ratings. You can time your opponent’s submission out, in order to escape the submission. Tip @ Vicious Brad

How to Perfectly Sumbit Your Opponent
Here are few tips that will help you perfectly submit your opponents.

1. Don’t try to submit your opponent in charge when he has full energy, energy not stamina. If you want to pull off a successful submission, you need to have your opponent half on energy or below half.

2. Use submission switching to waste their stamina bar. Don’t charge or shine at all when they waste their bar. When the opponent is about to break the hold, switch, doing so will put you in a great position to win. Charge the Submission.

3. Look at the very beginning of your stamina bar. You will notice your stamina bar is decreasing consistently. During submissions watch your stamina decreasing, counting as it goes, 1, 2, 3, 4, 5, and 6 Submission done successfully.

Let go of charge on 6, don’t do it after counting 6 or you will fail the submission. You will have to do it on 5, when you are saying 6. Timing this is important, you can count out loud to focus.
Tips @ Vicious Brad

How to Defend Against Submissions
1. Spin the stick if your fighter is fast, press as many buttons you can and do it fast if your fighter is powerful.

2. Try spinning the stick counter clockwise rather then tradition clockwise rotation as it seems to work better.

3. While spinning the stick, make sure you are making complete circles, in order to escape easily.

4. It depends on how much stamina you have, and how much stamina your opponent has, that governs the escape from submissions. So try to preserve your stamina, struggling less, and you will have easier time escaping your opponent when he tries submission.

5. Avoid getting gassed.

6. Body shots decrease overall stamina, getting a body slam or kneeing the ribs from side mount will quickly reduce your opponents overall stamina, making submission very easy.

7. Practice.

Its a still work in progress guide, but has a lot of information that will help many of you guys, I will update it whenever I get more information. Meanwhile if you want to contribute to this, and want your tips to be featured in the article, just comment.

By Zawad Iftikhar

Zawad is the lead editor of SegmentNext. He primarily manages what gets published on the site. He is a finance student and PC games enthusiast.


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    • Charles

      What is unbreakable take down? And is this something that was removed after new patches?